- Home
- Larry Niven
Flash crowd Page 7
Flash crowd Read online
Page 7
"Another flash crowd. It figures," said Jerryberry. "You can get a flash crowd anywhere there are displacement booths."
"Can you?"
"They've been around a long time. It's just that they happen faster with the long-distance booths. Some places are permanent floating flash crowds. Like Tahiti… what's wrong?"
Wash Evans had a funny look. "It just hit me that we don't really have anything to replace you with. You've been doing your homework, have you?"
"All day." Jerryberry dug out the Minox. "I've been everywhere I could think of. Some of this goes with taped interviews." He produced the tape recorder. "Of course there isn't much time to sort it out-"
"No. Gimme." Evans took the camera and the recorder. "We can follow up on these later. Maybe they'll make a special. Right now the news is at Hermosa Beach. And you sound like you know how it happened and what to do about it. Do you still want to do that interview?"
"I-sure."
"Go get a C.B.A. camera from George Bailey. Let's see, it's-nine fifteen, dammit. Spend half an hour, see as much as you can, then get back here. Find out what you can about the-flash crowd at Hermosa Beach. That's what we'll be talking about."
George Bailey looked up as Jerryberry arrived. He pointed emphatically at the single camera remaining on the table, finger-combed the hair back out of his eyes, and went back to monitoring half a dozen teevee screens.
The camera came satisfyingly to life in Jerryberry's hands. He picked up a list of Hermosa Beach numbers and turned to the displacement booths. Too much coffee sloshed in his belly. He stopped suddenly, thinking:
One big riot-control center would do it. You wouldn't need a police network.-just one long-distance receiver to serve the whole country, and a building the size of Yankee Stadium, big enough to handle any riot. A federal police force on permanent guard. Rioting was an interstate crime now anyway. You could build such a center faster and cheaper than any network.
Not now. Back to work. He stepped into a booth, dialed, and was gone.
FB2 document info
Document ID: 180f1b2b-bfdc-43ae-9930-141b8cfe1e2b
Document version: 1
Document creation date: 24 June 2009
Created using: FB Editor v2.0 software
Document authors :
Document history:
v1.0 — convertation to fb2 performed by soshial (28.06.2009)
About
This file was generated by Lord KiRon's FB2EPUB converter version 1.1.5.0.
(This book might contain copyrighted material, author of the converter bears no responsibility for it's usage)
Этот файл создан при помощи конвертера FB2EPUB версии 1.1.5.0 написанного Lord KiRon.
(Эта книга может содержать материал который защищен авторским правом, автор конвертера не несет ответственности за его использование)
http://www.fb2epub.net
https://code.google.com/p/fb2epub/

The Integral Trees - Omnibus
A World Out of Time
Crashlander
The World of Ptavvs
Ringworld
Juggler of Worlds
The Ringworld Throne
The Magic Goes Away Collection: The Magic Goes Away/The Magic May Return/More Magic
A Gift From Earth
Escape From Hell
Larry Niven’s Man-Kzin Wars - VII
Rainbow Mars
Larry Niven’s Man-Kzin Wars - V
Larry Niven’s Man-Kzin Wars - I
Destroyer of Worlds
Man-Kzin Wars XIV
Treasure Planet
N-Space
Man-Kzin Wars 25th Anniversary Edition
The Ringworld Engineers
Larry Niven’s Man-Kzin Wars - XII
The Magic May Return
Tales of Known Space: The Universe of Larry Niven
The Magic Goes Away
Larry Niven’s Man-Kzin Wars - III
Larry Niven’s Man-Kzin Wars - VI
Man-Kzin Wars III
Larry Niven’s Man-Kzin Wars - XI
Inferno
01-Human Space
Larry Niven’s Man-Kzin Wars - XIV
The Long Arm of Gil Hamilton
Ringworld's Children
Man-Kzin Wars XII
Scatterbrain
Man-Kzin Wars 9
Man-Kzin Wars XIII
Flatlander
Man-Kzin Wars V
Destiny's Forge
Scatterbrain (2003) SSC
The Time of the Warlock
Choosing Names: Man-Kzin Wars VIII
Larry Niven's Man-Kzin Wars II
Man-Kzin Wars IX (Man-Kzin Wars Series Book 9)
Choosing Names: Man-Kzin Wars VIII (Man-Kzin Wars Series Book 8)
Treasure Planet - eARC
The Draco Tavern
Larry Niven’s Man-Kzin Wars - The Houses of the Kzinti
The Fourth Profession
Betrayer of Worlds
Convergent Series
Starborn and Godsons
Protector
Larry Niven’s Man-Kzin Wars - IV
Man-Kzin Wars IV (Man-Kzin Wars Series Book 4)
The Legacy of Heorot
03-Flatlander
Larry Niven’s Man-Kzin Wars - XIII
Destiny's Road
Fate of Worlds
Beowulf's Children
04-Protector
The Flight of the Horse
Man-Kzin Wars IV
The Moon Maze Game dp-4
The California Voodoo Game dp-3
07-Beowulf Shaeffer
Ringworld's Children r-4
The Man-Kzin Wars 05
The Man-Kzin Wars 12
Lucifer's Hammer
The Seascape Tattoo
The Moon Maze Game
Man-Kzin Wars IX
All The Myriad Ways
More Magic
02-World of Ptavvs
ARM
The Ringworld Engineers (ringworld)
Burning Tower
The Man-Kzin Wars 06
The Man-Kzin Wars 03
Man-Kzin Wars XIII-ARC
The Hole Man
The Warriors mw-1
The Houses of the Kzinti
The Man-Kzin Wars 07
The Man-Kzin Wars 02
The Burning City
At the Core
The Trellis
The Man-Kzin Wars 01 mw-1
The Man-Kzin Wars 04
The Man-Kzin Wars 08 - Choosing Names
Dream Park
How the Heroes Die
Oath of Fealty
The Smoke Ring t-2
06-Known Space
Destiny's Road h-3
Flash crowd
The Man-Kzin Wars 11
The Best of Galaxy’s Edge 2013-2014
The Ringworld Throne r-3
A Kind of Murder
The Barsoom Project dp-2
Building Harlequin’s Moon
The Gripping Hand
The Leagacy of Heorot
Red Tide
Choosing Names mw-8
Inconstant Moon
The Man-Kzin Wars 10 - The Wunder War
Fate of Worlds: Return From the Ringworld
Ringworld r-1
05-A Gift From Earth
The Integral Trees t-1
Footfall
The Mote In God's Eye
Achilles choice
The Man-Kzin Wars 01
Procrustes
The Man-Kzin Wars 03 mw-3
The Goliath Stone
The Man-Kzin Wars 09